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Model data from your 3D application (e.g.: see list above) are brought into RealFlow where it can interact with the particle simulations. RealFlow RenderKit 2014 – Details RealFlow works by implementing particle simulations directly in the RealFlow 2014 application. With the exception of Max all of these programs are supported on both Mac and Windows and often Linux operating systems. Cinema 4D, LightWave, 3ds Max, Maya, softimage, and Houdini are all supported.
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RealFlow 2014 works across both Mac, Windows and Linux platforms and the RenderKit works through compatible systems. While RealFlow 2014 is a standalone 3D application for working with physics-based fluids that works in conjunction with professional 3D application packages, the RealFlow RenderKit 2014 is an additional component that works to provide streamlining options for the RealFlow workflow. Next Limit has released RealFlow RenderKit 2014, now free to all users.
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